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  • Writer: Chloe Pritchard
    Chloe Pritchard
  • Jan 25, 2021
  • 3 min read

Updated: Feb 12, 2021


{What I did/What I used to record my Foley}:



Well, normally I would gather ideas from the internet first before creating any piece of work, because if I were to choose a clip for my Foley for instance, then I suddenly come across another clip which was exactly what I had in mind, but very influencing, it would change my whole plan completely. So overall, I went in depth with the planning I had by making it more relatable and inspiring. To the videos I have chosen, I had to make sure with what equipment/sounds would be equivalent to that scene.














So I gathered my Foley materials to check if the sound was close enough to be in one of the clips I have chosen. Once my plan was set out to the way I want it, I went onto the voice recorder app that was already built into my phone and using the following items I have chosen, I started recording my sounds while pressing on the record icon.

I did it for each and every single item I had used and planned out. I wanted to do it separately so it wouldn't all gutter into one and it would be extremely difficult for me to cut out each sound in one track. So one after the other, I used the items to make the sounds sound more like we hear in reality.



{Voice recordings}:



Voice 001 ~ Sounds of crunching leaves.





Voice 002 ~ Wind chimes.





Voice 003 ~ Burning wood/Campfire.





Voice 004 ~ Strong wind.





Voice 005 ~ Sounds of rain outside the

window/Sounds of a running tap.




{Video footage}:









{Behind The Scenes}


Software I used:




{1st video ~ Campfire}:





{Editing}:




{Here's the result}:




{2nd video ~ Rainy day}:





{Finished result}:



I wondered, instead of putting an audio file in the audio space, I decided to put the video over the recording to see whether it sounds better than the voice recording, since it wasn't good quality when I previewed it.



{3rd video ~ Walking through the forest}:




{Editing}:




{Result}:




{4th Video ~ Blowing in the wind}:



{Editing}:


I also realised that the volume of the recording was a bit loud for a campfire, so I dropped the volume down a bit to 5% to see if it sounds more realistic. Furthermore, I added another Foley sound over it, so I started to layer the audio tracks to make sure it was in it's accurate, rightful place, so it's not mis-heard when it's being previewed. Moreover, I thought that it would be a good idea to add a fade to the audio tracks. As a result, it sounds much more like we hear in reality, better than the first time.


I went into the Clip Champ editing software and I imported one of the clips I was going to start off editing, which is the Campfire clip, followed by the Foley sound I recorded already. In addition, I included another Foley clip to go over the other sound to make it sound realistic and original. Since the campfire clip was short, I had to cut some parts of the audio by clicking on the 'split' icon, to ensure that it goes along with the video.



{5th Video ~ Wind Chimes}:




{Editing}:




{Result}:



I also realised that the volume of the recording was a bit loud for a campfire, so I dropped the volume down a bit to 5% to see if it sounds more realistic. Furthermore, I added another Foley sound over it, so I started to layer the audio tracks to make sure it was in it's accurate, rightful place, so it's not mis-heard when it's being previewed. Moreover, I thought that it would be a good idea to add a fade to the audio tracks. As a result, it sounds much more like we hear in reality, better than the first time.


I went into the Clip Champ editing software and I imported one of the clips I was going to start off editing, which is the Campfire clip, followed by the Foley sound I recorded already. In addition, I included another Foley clip to go over the other sound to make it sound realistic and original. Since the campfire clip was short, I had to cut some parts of the audio by clicking on the 'split' icon, to ensure that it goes along with the video.

 
 
 
  • Writer: Chloe Pritchard
    Chloe Pritchard
  • Jan 25, 2021
  • 2 min read

Updated: Feb 12, 2021

Software I'm going to be using for my Foley sounds:


For my sounds to be recorded, I will be using my own voice recorder app that's already been built in the phone.



Foley sounds I have decided to do:


- Crunching of leaves


- The swishing of clothing


- Water pouring.


- Scrunching paper


- Sounds of wind chimes



The items I'm going to be using:


- The sounds of crunching leaves ~ Crisp packets.


- The sound of wind chimes ~ Glass cup with a pencil/pen to lightly hit it with.


- Raging sea/Rain ~ Water from the shower/Tap.


- Swishing of two people walking past ~ Clothing/Scarves etc.


- Fireplace ~ Wobbling paper or gently squeezing Oreo packet.



Ideas I have gathered on the internet for Foley sounds:


























Pictures of the items I am now using:



(e. g - With the first item I have chosen for my Foley, I think it can represent mouse clicking, when you're on a computer doing work. It can make a similar sound when you rub to sides of it together).


(e. g - I think with this item I have chosen, it can represent the trees blowing in the summer or it can tell us what it would be like to be trapped in a rain storm).



(e. g - For this item, I would think that it represents a person walking in a forest and trampling on fallen leaves. When creating this sound, it's almost as if you are in a horror movie, and you're suddenly all alone in this dark forest, and you hear the crunching of the leaves just flattened by a suspicious person creeping behind you, which really gives you that jump feeling in your chest and that you feel the tension of the leaves just crawling on your back).



(e. g - For the scarf, I would say it represents the forest trees blowing in the harsh weather like when you start to see the branches slightly moving left to right and the leaves just sway along with it. It could represent a boat's sail moving towards the right direction. On the other hand, it can also sound like two people walk past each other as you begin to swish clothing together to create that moving effect from people around you. Moreover, it would also represent it as two people walking past you, making that whoosh effect. What you can see in a person's perspective/view).




Videos that inspired me:












 
 
 
  • Writer: Chloe Pritchard
    Chloe Pritchard
  • Jan 18, 2021
  • 3 min read

Updated: Feb 12, 2021


What magic do the sound team create on the Foley stage?


In films, documentaries and any TV category we watch at home, there's always something that goes on behind the curtain. Whether it's SFX (sound effects), characters, effects included or any TV element that sets the stage. They all have meaning to what makes the film industry, who they are today. So let's hop over and talk about SFX, in other words, sound effects. Overall, in the film industry, every sound they create is magic and make belief. Throughout the years of the film industry, sound effects is what they add to their piece of work to make reality seem more realistic and more of 'first person'. For instance, you are previewing a person's piece of work and they include background effects to make us feel like we are actually there, and that is what makes the world, more lively and how we feel more relaxed to how we connect to it. On the other hand, sound is basically like telling a story. What sound makes us who we are as a person or object. Basically without sound, our world would just seem like an empty void of darkness.


Behind the screens of documentaries/film, they have a studio where they make sounds, and there will always be a person at the back who is very experienced, to record them. So how they create sounds, is that they use different types of material like for example, a bucket pouring out water, but in reality they would picture it as a waterfall, stepping on planks, so they can create that walking sound or any type of household objects you could think of that fits well into what people watch on the screen.



Here are some materials you could use to make your own Foley sounds:



Any household or outside resources, you could use to make your own Foley sounds, just as long as it fits in with the scene.


How does the team work together at Warner Bros?


At warner bros, they have the 3 people who are on set with the mixer and the 2 Foley artists. They go through a trial run to see which sound works best for that specific scene. However, they would have to use the right Foley sound to match up with the scene they are using it for. They have a streamer that goes across the screen and when it gets to the end, it tells them when the sound would start. Onto the mixer, they have a control room where that person listens to the Foley artists performing their sounds and they don't just look at what they are using, they want to know what it sounds like. So it's like working on using any sound element they use to create sounds just like in reality.



Supervising sound editor:



Supervising sound editors can manage the team that looks after each part of the sound of a film. This includes those who are responsible for story-telling through sound, additional dialogue recording, sound effects, background sounds and Foley. Supervising sound editors attend a spotting session with the film director and other sound editors. The point at which the film director or executive producer has given the final approval for the picture edit, on larger budget films, they start to work before shooting begins.


Who they work with? What do they do?


The Director, Picture Editor and the Post-Production Supervisor ~ They are responsible for the smooth running of the whole of the post-production process. In other words, post production is the editing portion of the filmmaking or video production process. During this process, the post-production crew not only pieces together footage, but adds sound including: music, voiceovers, sound effects and visual effects.

 
 
 
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